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Traps are various devices found within the Necropolis designed to damage, ensnare, and otherwise hinder those unfortunate enough to caught in them. While all traps are triggered by Adventurers, this is not the case for Monsters, who only trigger certain traps.

List of Traps[]

List of Hazards[]

Though not technically "traps," inert parts of the Necropolis can still prove dangerous to Adventurers. These particular dangers are considered "Hazards."

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